GAMOCEAN / AZEROTH FIELD COMPANION
WoW Forever Warlock Talent Calculator
Plan Warlock talents in Affliction, Demonology, Destruction. Compare Classic changes, save builds and share a link.
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Affliction
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Talent reference & Classic comparison
Affliction · 17 talents
Improved Life Tap · 2 ranks
Requires other points in this tree: 0
1. Increases the amount of Mana awarded by your Life Tap spell by 10%.
2. Increases the amount of Mana awarded by your Life Tap spell by 20%.
Classic · moved
Increases the amount of Mana awarded by your Life Tap spell by 10%.
Suppression · 5 ranks
Requires other points in this tree: 0
1. Improves your chance to hit by 1% and reduces all threat you generate by 4%.
2. Improves your chance to hit by 2% and reduces all threat you generate by 8%.
3. Improves your chance to hit by 3% and reduces all threat you generate by 12%.
4. Improves your chance to hit by 4% and reduces all threat you generate by 16%.
5. Improves your chance to hit by 5% and reduces all threat you generate by 20%.
Classic · changed
Reduces the chance for enemies to resist your Affliction spells by 2%.
Improved Corruption · 5 ranks
Requires other points in this tree: 0
1. Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
2. Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
3. Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
4. Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
5. Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Classic · changed
Reduces the casting time of your Corruption spell by 0.4 sec.
Malediction · 5 ranks
Requires other points in this tree: 5
1. Increases all periodic damage done by your Warlock spells by 1%.
2. Increases all periodic damage done by your Warlock spells by 2%.
3. Increases all periodic damage done by your Warlock spells by 3%.
4. Increases all periodic damage done by your Warlock spells by 4%.
5. Increases all periodic damage done by your Warlock spells by 5%.
Classic · new
Soul Harvest · 2 ranks
Requires other points in this tree: 5
1. Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
2. Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.
Classic · new
Improved Drains · 3 ranks
Requires other points in this tree: 5
1. Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
2. Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
3. Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
Classic · new
Improved Bane of Agony · 2 ranks
Requires other points in this tree: 10
1. Increases the damage done by your Bane of Agony by 5%.
2. Increases the damage done by your Bane of Agony by 10%.
Classic · changed
Increases the damage done by your Curse of Agony by 2%.
Fel Concentration · 3 ranks
Requires other points in this tree: 10
1. Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
2. Gives you a 47% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
3. Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Classic · changed
Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
Amplify Curse · 1 ranks
Requires other points in this tree: 10
1. Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Classic · changed
Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Pandemic · 3 ranks
Requires other points in this tree: 10
1. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
2. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
3. Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
Classic · new
Malevolence · 5 ranks
Requires other points in this tree: 15
1. Increases the critical effect chance of your Shadow spells by 1%.
2. Increases the critical effect chance of your Shadow spells by 2%.
3. Increases the critical effect chance of your Shadow spells by 3%.
4. Increases the critical effect chance of your Shadow spells by 4%.
5. Increases the critical effect chance of your Shadow spells by 5%.
Classic · new
Nightfall · 2 ranks
Requires other points in this tree: 15
1. Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
2. Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Classic · changed
Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Curse of Exhaustion · 1 ranks
Requires other points in this tree: 15 · Prerequisite: Amplify Curse
1. Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Classic · changed
Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
Siphon Life · 1 ranks
Requires other points in this tree: 20
1. Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Classic · changed
Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
Soul Siphon · 3 ranks
Requires other points in this tree: 20
1. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
2. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.
3. Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
Classic · changed
Increases the Health drained by your Drain Life spell by 2%.
Shadow Mastery · 5 ranks
Requires other points in this tree: 25
1. Increases the damage dealt or life drained by your Shadow spells by 1%.
2. Increases the damage dealt or life drained by your Shadow spells by 2%.
3. Increases the damage dealt or life drained by your Shadow spells by 3%.
4. Increases the damage dealt or life drained by your Shadow spells by 4%.
5. Increases the damage dealt or life drained by your Shadow spells by 5%.
Classic · changed
Increases the damage dealt or life drained by your Shadow spells by 2%.
no longer requires Siphon Life
Wrack · 1 ranks
Requires other points in this tree: 30 · Prerequisite: Siphon Life
1. Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Classic · new
Demonology · 19 talents
Improved Health Funnel · 2 ranks
Requires other points in this tree: 0
1. Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
2. Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
Classic · changed
Increases the amount of Health transferred by your Health Funnel spell by 10%.
Improved Imp · 3 ranks
Requires other points in this tree: 0
1. Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
2. Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.
3. Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
Classic · changed
Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
Demonic Embrace · 5 ranks
Requires other points in this tree: 0
1. Increases your total Stamina by 3%.
2. Increases your total Stamina by 6%.
3. Increases your total Stamina by 9%.
4. Increases your total Stamina by 12%.
5. Increases your total Stamina by 15%.
Classic · changed
Increases your total Stamina by 3% but reduces your total Spirit by 1%.
Unholy Power · 5 ranks
Requires other points in this tree: 0
1. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
2. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
3. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
4. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
5. Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Classic · changed
Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
Demonic Aegis · 2 ranks
Requires other points in this tree: 5
1. Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
2. Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
Classic · new
Improved Voidwalker · 3 ranks
Requires other points in this tree: 5
1. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
2. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.
3. Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
Classic · same
Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
Fel Vitality · 3 ranks
Requires other points in this tree: 5
1. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
2. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
3. Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Classic · changed
Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
takes in Classic's Fel Stamina too, the pets' health
Demonic Energies · 2 ranks
Requires other points in this tree: 5
1. You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
2. You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
Classic · new
Improved Sayaad · 3 ranks
Requires other points in this tree: 10
1. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
2. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
3. Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
Classic · same
Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
Demonic Sacrifice · 1 ranks
Requires other points in this tree: 10
1. When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Classic · changed
When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.
Master Summoner · 2 ranks
Requires other points in this tree: 10
1. Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
2. Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Classic · changed
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
no longer requires Fel Domination
Decimation · 2 ranks
Requires other points in this tree: 15
1. Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
2. Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Classic · new
Fel Domination · 1 ranks
Requires other points in this tree: 15 · Prerequisite: Master Summoner
1. Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Classic · changed
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
now requires Master Summoner
Demonic Brand · 3 ranks
Requires other points in this tree: 15
1. Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
2. Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
3. Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
Classic · new
Improved Felhunter · 3 ranks
Requires other points in this tree: 20
1. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
2. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.
3. Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.
Classic · new
Soul Link · 1 ranks
Requires other points in this tree: 20 · Prerequisite: Demonic Sacrifice
1. When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Classic · changed
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.
Demonic Knowledge · 3 ranks
Requires other points in this tree: 20
1. Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
2. Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.
3. Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Classic · new
Master Demonologist · 5 ranks
Requires other points in this tree: 25
1. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
2. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.
3. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.
4. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.
5. Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
Classic · changed
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.
no longer requires Unholy Power
Demonic Pact · 1 ranks
Requires other points in this tree: 30 · Prerequisite: Soul Link
1. Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Classic · new
Destruction · 16 talents
Destructive Reach · 2 ranks
Requires other points in this tree: 0
1. Increases the range of your damaging spells by 10%.
2. Increases the range of your damaging spells by 20%.
Classic · changed
Increases the range of your Destruction spells by 10%.
Improved Shadow Bolt · 5 ranks
Requires other points in this tree: 0
1. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
2. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec.
3. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec.
4. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec.
5. Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
Classic · changed
Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
Bane · 5 ranks
Requires other points in this tree: 0
1. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
2. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.
3. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.
4. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.
5. Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Classic · changed
Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
Molten Skin · 5 ranks
Requires other points in this tree: 5
1. Reduces all damage taken by 2%.
2. Reduces all damage taken by 4%.
3. Reduces all damage taken by 6%.
4. Reduces all damage taken by 8%.
5. Reduces all damage taken by 10%.
Classic · new
Cataclysm · 3 ranks
Requires other points in this tree: 5
1. Reduces the Mana cost of your Destruction spells by 3%.
2. Reduces the Mana cost of your Destruction spells by 6%.
3. Reduces the Mana cost of your Destruction spells by 10%.
Classic · changed
Reduces the Mana cost of your Destruction spells by 1%.
Aftermath · 5 ranks
Requires other points in this tree: 5
1. Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
2. Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
3. Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
4. Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
5. Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Classic · changed
Gives your Destruction spells a 2% chance to daze the target for 5 sec.
Ruin · 5 ranks
Requires other points in this tree: 10
1. Increases the critical strike damage bonus of your Destruction spells by 20%.
2. Increases the critical strike damage bonus of your Destruction spells by 40%.
3. Increases the critical strike damage bonus of your Destruction spells by 60%.
4. Increases the critical strike damage bonus of your Destruction spells by 80%.
5. Increases the critical strike damage bonus of your Destruction spells by 100%.
Classic · changed
Increases the critical strike damage bonus of your Destruction spells by 100%.
no longer requires Devastation
Shadowburn · 1 ranks
Requires other points in this tree: 10
1. Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Classic · changed
Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
Intensity · 3 ranks
Requires other points in this tree: 15
1. Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
2. Gives you a 47% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
3. Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Classic · changed
Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
Agonizing Flames · 3 ranks
Requires other points in this tree: 15
1. Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
2. Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.
3. Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
Classic · changed
Increases the critical strike chance of your Searing Pain spell by 2%.
Conflagrate · 1 ranks
Requires other points in this tree: 15
1. Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.
Classic · changed
Ignites a target that is already afflicted by Immolate, dealing 249 to 315 Fire damage and consuming the Immolate spell.
no longer requires Improved Immolate
Pyroclasm · 2 ranks
Requires other points in this tree: 20 · Prerequisite: Intensity
1. Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
2. Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
Classic · changed
Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
Bane of Havoc · 1 ranks
Requires other points in this tree: 20
1. Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Classic · new
Fire and Brimstone · 3 ranks
Requires other points in this tree: 20 · Prerequisite: Conflagrate
1. Increases the critical strike chance of your Conflagrate spell by 8%.
2. Increases the critical strike chance of your Conflagrate spell by 17%.
3. Increases the critical strike chance of your Conflagrate spell by 25%.
Classic · new
Shadow and Flame · 5 ranks
Requires other points in this tree: 25
1. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
2. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.
3. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.
4. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
5. Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
Classic · new
Incinerate · 1 ranks
Requires other points in this tree: 30 · Prerequisite: Bane of Havoc
1. Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Classic · new
Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70291. · Source snapshot 2026-10-09
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A few useful answers
Where do the tools fit in GamOcean?
This companion lives in Guides & Tools. Return through the guide cards or the link in the footer.
Are the beta values final?
No. Talent and recipe snapshots carry their own source dates and builds. Check the linked source and live game before spending resources.
Can I share or move my progress?
Talent builds and race filters can be shared as links. Checklists and inventory can be exported as a JSON backup and imported on another device. Shopping and task lists export as CSV.