GAMOCEAN / AZEROTH FIELD COMPANION
WoW Forever Shaman Talent Calculator
Plan Shaman talents in Elemental, Enhancement, Restoration. Compare Classic changes, save builds and share a link.
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Elemental
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Talent reference & Classic comparison
Elemental · 16 talents
Convection · 5 ranks
Requires other points in this tree: 0
1. Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
2. Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.
3. Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 6%.
4. Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.
5. Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
Classic · changed
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
Concussion · 5 ranks
Requires other points in this tree: 0
1. Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
2. Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 2%.
3. Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 3%.
4. Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 4%.
5. Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Classic · changed
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
Elemental Warding · 3 ranks
Requires other points in this tree: 5
1. Reduces damage taken from Fire, Frost, and Nature effects by 3%.
2. Reduces damage taken from Fire, Frost, and Nature effects by 7%.
3. Reduces damage taken from Fire, Frost, and Nature effects by 10%.
Classic · changed
Reduces damage taken from Fire, Frost and Nature effects by 4%.
Reverberation · 5 ranks
Requires other points in this tree: 5
1. Reduces the cooldown of your Shock spells by 0.2 sec.
2. Reduces the cooldown of your Shock spells by 0.4 sec.
3. Reduces the cooldown of your Shock spells by 0.6 sec.
4. Reduces the cooldown of your Shock spells by 0.8 sec.
5. Reduces the cooldown of your Shock spells by 1.0 sec.
Classic · moved
Reduces the cooldown of your Shock spells by 0.2 sec.
Call of Flame · 3 ranks
Requires other points in this tree: 5
1. Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.
2. Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%.
3. Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
Classic · changed
Increases the damage done by your Fire Totems by 5%.
Elemental Devastation · 3 ranks
Requires other points in this tree: 5
1. Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2. Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.
3. Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Classic · changed
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Elemental Focus · 1 ranks
Requires other points in this tree: 10
1. Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Classic · moved
Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Elemental Alacrity · 3 ranks
Requires other points in this tree: 10
1. Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
2. Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.33 sec.
3. Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.
Classic · changed
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
no longer requires Call of Thunder
Improved Fire Nova · 2 ranks
Requires other points in this tree: 15
1. Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.
2. Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
Classic · changed
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
Eye of the Storm · 3 ranks
Requires other points in this tree: 15
1. Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
2. Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 47%.
3. Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Classic · changed
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Call of Thunder · 1 ranks
Requires other points in this tree: 15 · Prerequisite: Elemental Alacrity
1. Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Classic · changed
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
now requires Elemental Alacrity
Elemental Reach · 2 ranks
Requires other points in this tree: 20
1. Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
2. Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
Classic · changed
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
Lightning Overload · 3 ranks
Requires other points in this tree: 20
1. Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
2. Gives your Lightning Bolt and Chain Lightning spells a 7% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
3. Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Classic · new
Earthbound · 1 ranks
Requires other points in this tree: 20
1. Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Classic · new
Elemental Fury · 5 ranks
Requires other points in this tree: 25 · Prerequisite: Call of Thunder
1. Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
2. Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 40%.
3. Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 60%.
4. Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 80%.
5. Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Classic · changed
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
now requires Call of Thunder
Lava Burst · 1 ranks
Requires other points in this tree: 30 · Prerequisite: Lightning Overload
1. You hurl molten lava at the target, dealing 150 to 192 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Classic · new
Enhancement · 18 talents
Earth's Grasp · 2 ranks
Requires other points in this tree: 0
1. Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
2. Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
Classic · moved
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Thundering Strikes · 5 ranks
Requires other points in this tree: 0
1. Improves your chance to get a critical strike with all spells and attacks by 1%.
2. Improves your chance to get a critical strike with all spells and attacks by 2%.
3. Improves your chance to get a critical strike with all spells and attacks by 3%.
4. Improves your chance to get a critical strike with all spells and attacks by 4%.
5. Improves your chance to get a critical strike with all spells and attacks by 5%.
Classic · changed
Improves your chance to get a critical strike with your weapon attacks by 1%.
Ancestral Knowledge · 5 ranks
Requires other points in this tree: 0
1. Increases your Intellect by 2%.
2. Increases your Intellect by 4%.
3. Increases your Intellect by 6%.
4. Increases your Intellect by 8%.
5. Increases your Intellect by 10%.
Classic · changed
Increases your maximum Mana by 1%.
Guardian Totems · 2 ranks
Requires other points in this tree: 5
1. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
2. Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Classic · same
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Mental Dexterity · 3 ranks
Requires other points in this tree: 5
1. Increases your Attack Power by an amount equal to 33% of your Intellect.
2. Increases your Attack Power by an amount equal to 67% of your Intellect.
3. Increases your Attack Power by an amount equal to 100% of your Intellect.
Classic · new
Improved Ghost Wolf · 2 ranks
Requires other points in this tree: 5
1. Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.
2. Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.
Classic · changed
Reduces the cast time of your Ghost Wolf spell by 1 sec.
Improved Lightning Shield · 3 ranks
Requires other points in this tree: 5
1. Increases the damage done by your Lightning Shield orbs by 5%.
2. Increases the damage done by your Lightning Shield orbs by 10%.
3. Increases the damage done by your Lightning Shield orbs by 15%.
Classic · same
Increases the damage done by your Lightning Shield orbs by 5%.
Elemental Weapons · 3 ranks
Requires other points in this tree: 10
1. Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
2. Increases the melee attack power bonus of your Rockbiter Weapon by 13%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
3. Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Classic · changed
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
rank 2 is 13% where Classic had 14%
Shamanistic Focus · 1 ranks
Requires other points in this tree: 10
1. Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Classic · new
Anticipation · 3 ranks
Requires other points in this tree: 10
1. Increases your chance to dodge by an additional 2%.
2. Increases your chance to dodge by an additional 4%.
3. Increases your chance to dodge by an additional 6%.
Classic · changed
Increases your chance to dodge by an additional 1%.
Toughness · 5 ranks
Requires other points in this tree: 15
1. Increases your Stamina by 2%.
2. Increases your Stamina by 4%.
3. Increases your Stamina by 6%.
4. Increases your Stamina by 8%.
5. Increases your Stamina by 10%.
Classic · changed
Increases your armor value from items by 2%.
Flurry · 5 ranks
Requires other points in this tree: 15 · Prerequisite: Mental Dexterity
1. Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
2. Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
3. Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
4. Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.
5. Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Classic · changed
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
now requires Mental Dexterity, not Thundering Strikes
Stormstrike · 1 ranks
Requires other points in this tree: 15
1. Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Classic · changed
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
no longer requires Elemental Weapons
Spirit Weapons · 1 ranks
Requires other points in this tree: 20
1. Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Classic · changed
Gives a chance to parry enemy melee attacks.
Mental Quickness · 2 ranks
Requires other points in this tree: 20
1. Increases your spell damage and healing by up to 15% of your Intellect.
2. Increases your spell damage and healing by up to 30% of your Intellect.
Classic · new
Improved Stormstrike · 2 ranks
Requires other points in this tree: 20 · Prerequisite: Stormstrike
1. When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
2. When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
Classic · new
Maelstrom Weapon · 5 ranks
Requires other points in this tree: 25
1. When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.
2. When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 8%. Stacks up to 5 times. Lasts 30 sec.
3. When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 12%. Stacks up to 5 times. Lasts 30 sec.
4. When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 16%. Stacks up to 5 times. Lasts 30 sec.
5. When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.
Classic · new
Rage of the Farseer · 1 ranks
Requires other points in this tree: 30 · Prerequisite: Mental Quickness
1. Increases your attack speed by 30% for 25 sec.
Classic · new
Restoration · 16 talents
Improved Healing Wave · 5 ranks
Requires other points in this tree: 0
1. Reduces the casting time of your Healing Wave spell by 0.1 sec.
2. Reduces the casting time of your Healing Wave spell by 0.2 sec.
3. Reduces the casting time of your Healing Wave spell by 0.3 sec.
4. Reduces the casting time of your Healing Wave spell by 0.4 sec.
5. Reduces the casting time of your Healing Wave spell by 0.5 sec.
Classic · same
Reduces the casting time of your Healing Wave spell by 0.1 sec.
Totemic Focus · 5 ranks
Requires other points in this tree: 0
1. Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
2. Reduces the Mana cost of your totems and any spells that summon or move them by 10%.
3. Reduces the Mana cost of your totems and any spells that summon or move them by 15%.
4. Reduces the Mana cost of your totems and any spells that summon or move them by 20%.
5. Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Classic · changed
Reduces the Mana cost of your totems by 5%.
Mindfulness · 3 ranks
Requires other points in this tree: 5
1. Allows 17% of your Mana regeneration to continue while casting.
2. Allows 33% of your Mana regeneration to continue while casting.
3. Allows 50% of your Mana regeneration to continue while casting.
Classic · new
Natural Grace · 3 ranks
Requires other points in this tree: 5
1. Reduces the threat generated by your spells by 5%.
2. Reduces the threat generated by your spells by 10%.
3. Reduces the threat generated by your spells by 15%.
Classic · changed
Reduces the threat generated by your healing spells by 5%.
Tidal Focus · 5 ranks
Requires other points in this tree: 5
1. Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
2. Reduces the Mana cost of your healing spells by 2% and improves your chance to hit by 2%.
3. Reduces the Mana cost of your healing spells by 3% and improves your chance to hit by 3%.
4. Reduces the Mana cost of your healing spells by 4% and improves your chance to hit by 4%.
5. Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Classic · changed
Reduces the Mana cost of your healing spells by 1%.
Improved Reincarnation · 2 ranks
Requires other points in this tree: 5
1. Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
2. Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Classic · changed
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Ancestral Healing · 3 ranks
Requires other points in this tree: 10
1. Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
2. Increases your target's armor value by 17% for 15 sec after getting a critical effect from one of your healing spells.
3. Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Classic · changed
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
rank 2 is 17% where Classic had 16%
Healing Focus · 3 ranks
Requires other points in this tree: 10
1. Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
2. Gives you a 47% chance to avoid interruption caused by damage while casting any healing spell.
3. Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Classic · changed
Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
Water Shield · 1 ranks
Requires other points in this tree: 10
1. The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Classic · new
Tidal Mastery · 5 ranks
Requires other points in this tree: 15
1. Increases the critical effect chance of your healing spells by 1%.
2. Increases the critical effect chance of your healing spells by 2%.
3. Increases the critical effect chance of your healing spells by 3%.
4. Increases the critical effect chance of your healing spells by 4%.
5. Increases the critical effect chance of your healing spells by 5%.
Classic · changed
Increases the critical effect chance of your healing and lightning spells by 1%.
Restorative Totems · 5 ranks
Requires other points in this tree: 15
1. Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
2. Increases the effect of your Mana Spring Totem by 10% and increases the effect of your Healing Stream Totem by 20%.
3. Increases the effect of your Mana Spring Totem by 15% and increases the effect of your Healing Stream Totem by 30%.
4. Increases the effect of your Mana Spring Totem by 20% and increases the effect of your Healing Stream Totem by 40%.
5. Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Classic · changed
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
Mana Tide Totem · 1 ranks
Requires other points in this tree: 15
1. Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Classic · changed
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
no longer requires Restorative Totems
Healing Way · 3 ranks
Requires other points in this tree: 20
1. Increases the amount healed by your Healing Wave spell by 8%.
2. Increases the amount healed by your Healing Wave spell by 17%.
3. Increases the amount healed by your Healing Wave spell by 25%.
Classic · changed
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Nature's Swiftness · 1 ranks
Requires other points in this tree: 20
1. When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Classic · same
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Purification · 5 ranks
Requires other points in this tree: 25
1. Increases the effectiveness of your healing spells by 2%.
2. Increases the effectiveness of your healing spells by 4%.
3. Increases the effectiveness of your healing spells by 6%.
4. Increases the effectiveness of your healing spells by 8%.
5. Increases the effectiveness of your healing spells by 10%.
Classic · same
Increases the effectiveness of your healing spells by 2%.
Riptide · 1 ranks
Requires other points in this tree: 30 · Prerequisite: Healing Way
1. Heals a friendly target for 485 to 533, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Classic · new
Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70291. · Source snapshot 2026-10-09
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